Cursed Lands version 0.7.8
What's new in 0.7.8
- Debilitate speed was increased again and the SP drained is percentage based: 10% of enemy's total SP. This way is useful even later in the game against level 30+ enemies which can have even 20-30SP
- the SP gained for each level (both by players and enemies) was too high: now it's 1SP every 2 levels. Otherwise at level 30 you'd see enemies with 40SP and the battles could last too long. At early levels the SP is more influenced by character's Will so there won't be much difference.
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