Planet Stronghold 2 version 0.6.20



What's New in 0.6.20

- added FATIGUE! this brings back the situation closer to when I had deteriorating armor and tested the game with it. In practice: each party member will get tired after they participate actively in a fight, putting a cap to the HP/PP. If they get KOed in the fight, the fatigue will increase even more. To reset fatigue, you go back to the base and end the day. This should avoid players being able to complete ALL the quests in a single day and also add more strategy to the battles and party management, making the game more challenging.

- when using them in battle, grenades are displayed sorted by level/power

- the Destroy Armor skilltree was lowering only one armor resistance and not all of them as it should, now works properly

- enabled use of Gharl stones to gain XP to solve the problem of some characters remaining behind in levels (access it in Medbay)

- Damien's Time Bomb armor damage has been reduced (was too powerful) but the base damage done has been increased (was too low)

- the party autocombat AI now will heal the party members with lowest HP first (before was just going in order)

- removed even more Stun/Paralyze skills on regular enemies, replacing it with Stun. Stun delays the player next move but doesn't impose any restrictions like Shock

Files

planet-stronghold-2-full.zip 184 MB
Version 0.6.20 Jun 15, 2019

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Comments

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maybe make cure2 and beyond cure more than just one anamoly like poison at the time

Sorry I don't understand, what you mean exactly ?

at the end of my chapter 2 of the beda it was asking me to send you my file to help with your progress. I don't know how to send it

You can zip the saves folder in the game and send them to my email info@winterwolves.com

Oh the cure ability upgraded doesn't do what it says

Ah OK, will check it, thanks!